Manohara

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Line Fall-Over

An autonomous line-following robot using sensor fusion, control logic, and embedded programming.

About Me

I am a Computer Science undergraduate with a strong focus on AI, machine learning, robotics, and systems-level engineering. I enjoy building end-to-end systems — from low-level embedded control to high-level learning algorithms.

I have worked on reinforcement learning, multi-agent systems, robotics perception, and embedded AI, including research-oriented projects and competitive engineering challenges. I value understanding concepts from first principles and translating theory into working systems.

Active Projects

Autonomous Robotic Arm

I am building an autonomous robotic arm capable of mimicking human movements and learning to perform tasks through interaction. The focus is on combining perception, control, and learning-based approaches to enable adaptive and general-purpose manipulation.

Express interest to collaborate

Autonomous Rover / Vehicle Platform

I am developing an autonomous rover or vehicle platform capable of independent navigation using a full autonomous navigation stack. The system focuses on perception, localization, mapping, planning, and control, enabling the rover to operate in real-world environments.

The platform is designed to be modular and customizable, allowing it to be adapted to solve domain-specific problems such as exploration, delivery, inspection, or research-oriented navigation tasks.

Express interest to collaborate

Spotlight

Self-Learning Game AI

Developed an AlphaZero-inspired self-learning framework combining Model-Based Reinforcement Learning and Monte-Carlo Tree Search (MCTS). The system improves through iterative self-play and generalizes to previously unseen states.

NXP AI in Mobility Challenge

Built a full autonomous navigation stack for warehouse environments using ROS 2 and Nav2. Implemented frontier-based exploration, LiDAR point-cloud clustering (DBSCAN), QR-based metadata extraction, and YOLO-based object recognition on embedded hardware.

Planetary Navigation using Reinforcement Learning

Designed a reinforcement learning pipeline for autonomous rover navigation on synthetic planetary terrains. Integrated generative models and scientific constraints to enable transfer to Moon and Mars-like datasets.

Reinforcement Learning Framework for Jailbreak Prevention

Developed an RL-based defense framework to mitigate adversarial jailbreak attempts in language models. The system learns safe response policies while preserving benign task performance.

CUDA-Accelerated Black Hole Simulation

Implemented GPU-parallelized simulations of black hole photon dynamics using CUDA. Focused on kernel optimization, memory efficiency, and numerical stability for high-performance computing.

Gesture-Free AI Interface

Built a hands-free human–computer interaction system combining computer vision and speech recognition to enable iris-based cursor control and voice-driven automation.

Star Cluster Analysis — NGC 1300

Performed astrophysical photometry and clustering analysis on Hubble telescope data to study stellar populations and spatial structure within the NGC 1300 spiral galaxy.

Embedded & Robotics Systems Projects

Designed multiple embedded and robotic systems including a high-speed PID-controlled line follower, ESP32 cloud-controlled music system, and ROS 2-based drone swarm simulations with real-time visualization.

Unified Student Management System

Built a full-stack student management platform using FastAPI, MongoDB, and SQL backends with secure authentication, modular services, and scalable data handling.